GRAB
A Roblox experience owned by Grab Sandbox.
Sandbox & buildingENphysics-basedchaostrolling
GRAB is a sandbox-building experience created on 2025-06-18. It currently has 2,834 players online. The game has accumulated 91,595,124 lifetime visits. It holds 203,459 favorites. The like percentage is 67 percent. The description indicates physics-based gameplay involving grabbing and throwing objects.
Description (written by the developer; not a statement by this register)
🖐️ Welcome to GRAB! Dive into a chaotic, physics-based sandbox where you can grab players, toss them across the map, and create pure mayhem. Troll your friends, bowl through crowds, or just mess around, it's all up to you. How to Play: 👐 Grab anything (players, props, and more) 🌀 Throw players and objects across the map 🏃 Run, launch, and cause total chaos 👍 Like the game to support future updates. 🔁 Spam jump to escape if grabbed!
Last updated by the developer 31 Aug 2026, 17:38 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 03:50 | 1,049 | -123 |
| 5 Sept 2026, 02:50 | 1,172 | -85 |
| 5 Sept 2026, 01:50 | 1,257 | +30 |
| 5 Sept 2026, 00:50 | 1,227 | +267 |
| 4 Sept 2026, 23:50 | 960 | -9 |
| 4 Sept 2026, 22:50 | 969 | +20 |
| 4 Sept 2026, 21:50 | 949 | -14 |
| 4 Sept 2026, 20:50 | 963 | -73 |
| 4 Sept 2026, 19:50 | 1,036 | -165 |
| 4 Sept 2026, 18:50 | 1,201 | +202 |
| 4 Sept 2026, 17:50 | 999 | -49 |
| 4 Sept 2026, 16:50 | 1,048 | +46 |
| 4 Sept 2026, 15:50 | 1,002 | +4 |
| 4 Sept 2026, 14:50 | 998 | +1 |
| 4 Sept 2026, 13:50 | 997 | +35 |
| 4 Sept 2026, 12:50 | 962 | +218 |
| 4 Sept 2026, 11:50 | 744 | +36 |
| 4 Sept 2026, 10:50 | 708 | +137 |
| 4 Sept 2026, 09:50 | 571 | -15 |
| 4 Sept 2026, 08:50 | 586 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 03:50 | 67 | no change |
| 5 Sept 2026, 02:50 | 67 | no change |
| 5 Sept 2026, 01:50 | 67 | no change |
| 5 Sept 2026, 00:50 | 67 | no change |
| 4 Sept 2026, 23:50 | 67 | no change |
| 4 Sept 2026, 22:50 | 67 | no change |
| 4 Sept 2026, 21:50 | 67 | no change |
| 4 Sept 2026, 20:50 | 67 | no change |
| 4 Sept 2026, 19:50 | 67 | no change |
| 4 Sept 2026, 18:50 | 67 | no change |
| 4 Sept 2026, 17:50 | 67 | no change |
| 4 Sept 2026, 16:50 | 67 | no change |
| 4 Sept 2026, 15:50 | 67 | no change |
| 4 Sept 2026, 14:50 | 67 | no change |
| 4 Sept 2026, 13:50 | 67 | no change |
| 4 Sept 2026, 12:50 | 67 | no change |
| 4 Sept 2026, 11:50 | 67 | no change |
| 4 Sept 2026, 10:50 | 67 | no change |
| 4 Sept 2026, 09:50 | 67 | no change |
| 4 Sept 2026, 08:50 | 67 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.