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Sonic.EXE RP Beginning (In progress)

Sonic.EXE RP Beginning (In progress)

A Roblox experience owned by Sonic.EXE RP Community.

RoleplayENSonic.EXERoleplayFan Game

Description (written by the developer; not a statement by this register)

Welcome to Sonic.EXE RP (Game is in beta, expect server shutdown do to update) (Note that game badges will be added when all maps are finished) Enjoy Roleplaying with Your Friends, Meet New People, And Finding badges. (New update) Mushroom Hill updated, Updated textures in some areas, (If you have the option to turn your FPS up in settings Turn it up) (Be sure to follow the Game Rules) Update coming soon 👇 Death Egg Zone (Game Pass disabled due to character maintenance) More 2D EXE, and normal characters, more maps (Note to any Developers I grab my sprites from two resources, (DeviantArt, Spriters Resource) and that's how I get them. Also, credits to anyone who made any sprites from those two locations.) (This game is not associated with SEGA or Sonic Team and is a fan game made for fun.)

Last updated by the developer 19 Aug 2026, 03:14 UTC.

0
playing (measured 19 Aug 2026, 15:53 UTC)
13,764
lifetime visits
67%
liked (14 👍 / 7 👎)
62
favourites (4.5 per 1k visits)
18 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 15:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You played the game while it was in beta! · welcome163 · 100.0% win
Welcome! · welcome162 · 100.0% win
You found the old lobby · secret1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.