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[NOW!] Steal a Wig

[NOW!] Steal a Wig

A Roblox experience owned by kingdino's Games.

RoleplayENsocial roleplaytrollingeconomy simulation

Description (written by the developer; not a statement by this register)

😀 Welcome to Steal a Wig! 👍 Like the game! 👪 Join the group! 🥳 New Godly at 100 Likes! How to play: 💇‍♂️ Buy a Wig 👮‍♂️ Steal Wigs from other players 🤑 Generate money! 🤣 Troll other players!

Last updated by the developer 12 Aug 2025, 22:53 UTC.

0
playing (measured 17 Aug 2026, 12:02 UTC)
9,941
lifetime visits
93%
liked (37 👍 / 3 👎)
609
favourites (61.3 per 1k visits)
18 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 12:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Multiplier
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome5,048 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

929392.517 August 2026 — 92 % liked26 October 2026 — 93 % liked17 August 202626 October 2026
2 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 12:0493+1
17 Aug 2026, 12:0292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.