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Boing Troll Tower

Boing Troll Tower

A Roblox experience owned by REXA WORLD.

ObbyENphysics-basedtroll trapstower climb

Boing Troll Tower is an obby experience created on 2025-06-18. It has recorded 987,619 lifetime visits and 122,219 favorites. The game holds a 91% like percentage. Currently, zero users are playing. The description highlights boing-powered chaos, troll traps, and coin earning mechanics.

Description (written by the developer; not a statement by this register)

🌀 Welcome to Boing Troll Tower! 🌀 Where gravity is broken, logic is a joke, and YOU are the target of every trap! 😈 😵 Can you climb this unpredictable tower full of springy surprises and troll traps? Every jump could launch you to the top or straight into a boingy disaster! 💥 ✨ What to Expect: 🔸 Hilarious boing-powered chaos 🔸 Troll traps that will test your sanity 🔸 Earn coins & unlock powerful tools 🔸 Slap, launch, and boing your friends into the void 😂 Like the game, ⭐ favorite it, and join our group for exclusive rewards and the Group Slap! Tags: Troll, Boing, Slap, Slapping, Throw, Throwing, Yeet, Tower, Trolling, Obby, Chaos, Fun, Physics, IQ

Last updated by the developer 14 Aug 2025, 16:42 UTC.

0
playing (measured 10 Aug 2026, 18:19 UTC)
987,619
lifetime visits
90%
liked (1,819 👍 / 191 👎)
122,218
favourites (123.8 per 1k visits)
18 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
600 R$
Unstoppable Boing
499 R$
Admin+
349 R$
PowerFull Boing
299 R$
Fastest Boing
134 R$
Magic Carpet
99 R$
Mega Boing
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome704,550 · 100.0% win
Clicked The Button! · other270,416 · 100.0% win
Completed the Tower! · progression146,105 · 66.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.514 August 2026 — 91 % liked23 October 2026 — 90 % liked14 August 202623 October 2026
2 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:4590-1
14 Aug 2026, 15:3891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.