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Steal a SCP

Steal a SCP

A Roblox experience owned by izi gaems.

RoleplayENSCP Foundationbase defenserebirth mechanic

Steal a SCP is a roleplay experience created on 2025-06-18. The game has accumulated 513,182 lifetime visits and 43,701 favorites. It maintains a 96% like percentage. Currently, zero players are active. The description highlights mechanics involving unlocking SCPs, breaching bases, earning money, and rebirth systems for income boosts.

Description (written by the developer; not a statement by this register)

☢️ Welcome to Steal a SCP! 👍 Like the game & join the Group to unlock a free KETER SCP! Your Mission: 🔓 Unlock and contain powerful SCPs 🎯 Sneak into other players' bases and breach their SCPs 💵 Earn money automatically from your secured specimens ♻️ Rebirth to boost your income and expand your site 🛠️ Use traps, gear, and tools to defend... or cause chaos 💻 Fully playable on PC, Mobile, and Tablet!

Last updated by the developer 26 Apr 2026, 16:28 UTC.

0
playing (measured 10 Aug 2026, 16:23 UTC)
513,182
lifetime visits
96%
liked (3,797 👍 / 143 👎)
43,695
favourites (85.1 per 1k visits)
18 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
4,999 R$
Omega Level Keycard
799 R$
Flying Rainbow Carpet
499 R$
SCP-RPG
399 R$
2x Offline Cash
399 R$
2x Cash
299 R$
[REDACTED] Baton
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:5396no change
14 Aug 2026, 20:5396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.