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Buckshot & Cola

Buckshot & Cola

A Roblox experience owned by >Mayhem Studios<.

HorrorENhorrorspookytoggleable violence

Description (written by the developer; not a statement by this register)

Fully follows TOS. Game contains flashing lights with no option to turn it off. Warning! Game has toggleable blood, contains violence, and features spooky things! Back from the dead!

Last updated by the developer 21 Feb 2026, 17:45 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
21,472
lifetime visits
83%
liked (44 👍 / 9 👎)
129
favourites (6.0 per 1k visits)
18 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Participation Award · other8,219 · 0.00% win
Darkness · other5,361 · 0.00% win
Silly Guy · other4,556 · 0.00% win
Chicken Dinner · other3,587 · 0.00% win
Might be Bluepikboy · other798 · 0.00% win
Dinner Time · other548 · 0.00% win
Met A Developer · social110 · 0.00% win
King Ah750 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8316 August 2026 — 83 % liked26 August 2026 — 83 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 08:1983no change
16 Aug 2026, 08:1783first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.