Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Oneirophobia

Oneirophobia

A Roblox experience owned by Missing Services.

HorrorENhorrorpsychologicalambience

Description (written by the developer; not a statement by this register)

The fear of dreaming. Originally inspired by a dream/nightmare I had, but has evolved into a collection of phobias, dreams, and nightmares. This focuses primarily on ambience and aims to instill that absolute sense of fear. Push forward and overcome your fears. If you have any phobias, you have been warned. Note: Some Pressure assets are currently in use, although custom assets are in development.

Last updated by the developer 14 Aug 2025, 07:13 UTC.

0
playing (measured 11 Aug 2026, 03:21 UTC)
699
lifetime visits
84%
liked (16 👍 / 3 👎)
15
favourites (21.5 per 1k visits)
18 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Oneirophobia · other208 · 0.00% win
Nyctophobia · other67 · 0.00% win
Ommetaphobia · other54 · 0.00% win
Erythrophobia · other19 · 0.00% win
Abductophobia · other17 · 0.00% win
Aquaphobia · other12 · 0.00% win
Thalassophobia · other12 · 0.00% win
Hemophobia · other12 · 0.00% win
Oikophobia · other10 · 0.00% win
Ichthyophobia · other9 · 0.00% win
Apeirophobia · other9 · 0.00% win
950.png · other0 · 0.00% win
700.png · other0 · 0.00% win
850.png · other0 · 0.00% win
900.png · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.