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Monke Life

Monke Life

A Roblox experience owned by Lightning Std..

SimulatorENevolutiontrollingcollecting

Description (written by the developer; not a statement by this register)

Start as a clueless human and evolve into peak monke. Collect bananas to level up, chase gold bananas for the ultimate bragging rights (they're more flex than loot), and if luck’s on your side—score a banana peel to troll your fellow monkes into slipping chaos. Shake trees for coconuts, flex your monkey form, and dominate the jungle one peel at a time. ADMIN ABUSE ON SUNDAYS 5PM EST - 🍌 Bananas fuel your evolution - 🥇 Gold bananas = more flex than loot - 🐒 Banana peels = troll power unlocked - 🌴 Coconuts = just coconuts, chill No Gorillas allowed. This is Monke Life. ------------------------------------------------------------------------------------------------------ Credits: Idea, Scripts, Building : samthegem7 - Owner Other Ideas : karpathakis10 - Lead Developer

Last updated by the developer 25 Jan 2026, 16:30 UTC.

0
playing (measured 24 Oct 2026, 01:32 UTC)
1,335
lifetime visits
86%
liked (12 👍 / 2 👎)
4
favourites (3.0 per 1k visits)
18 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Oct 2026, 01:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Robux Monke
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Slipped Up! · other25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.