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Discharge Disaster [BETA]

Discharge Disaster [BETA]

A Roblox experience owned by Pretty Decent Games.

ShooterEN1vAllbase defensedestruction

Description (written by the developer; not a statement by this register)

Discharge disaster is a unique, 1vAll, work in progress game that combines destruction with enemies for a chaotic experience! Use swords, bombs, rockets, and literal airstrikes to defeat your opponents while also trying to protect the base in the middle because if enough enemies get to it, the base will come crashing down and EVERYONE loses, Discharge disaster was intended for pc but it does have mobile support if you want to play it on there (although if your phone explodes don't blame me). Bored of the main game? Try out a private server to use the admin panel and cause even more chaos. Controls: Q to dash C to slide B to emote R to toggle ragdoll G to quick teleport to lobby Ctrl to shift lock Shift to sprint Credits: @Zach_looI: Main scripter/Developer/Animator @bolster1526: Thumbnail/Icon designer NPCS @Walnut3317: Quests NPC @VolitileMe: ??? NPC @Kipperleon: NPC @Moonbearla: NPC

Last updated by the developer 24 Sept 2026, 13:48 UTC.

0
playing (measured 25 Sept 2026, 17:31 UTC)
2,276
lifetime visits
88%
liked (7 👍 / 1 👎)
5
favourites (2.2 per 1k visits)
18 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Sept 2026, 17:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome59 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.