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Grow a garden rescripted

Grow a garden rescripted

A Roblox experience owned by [-Brick Studios-].

SimulatorENfarmingidlesimulation

Description (written by the developer; not a statement by this register)

🍅 Welcome to Grow a Garden Rescripted! 🍅 Are you ready to grow your own garden? Buy seeds from the store when they restock, plant them, wait for them to grow, and collect the profits! Flex fruits and meet friends, and have fun and maybe meet some devs! note:(i dont think we are gonna be getting updates)From admin:Gojo How to Plant: • Equip the seed you want to plant! • Click on the brown plots on your farm to plant! • Wait to see it start to grow! • Once it is fully grown, it is time to harvest the goods! (And the best part? Your garden keeps growing even while you're offline! ) coming soon i think... Tags: grow a garden, rescrpited, free, grow a garden rescripted (the devs worked hard please join and play our game)

Last updated by the developer 5 Aug 2026, 02:16 UTC.

0
playing (measured 14 Aug 2026, 19:19 UTC)
430
lifetime visits
100%
liked (3 👍 / 0 👎)
2
favourites (4.7 per 1k visits)
18 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 19:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Luther pass
50 R$
The Astra pass
43 R$
The chez pass
38 R$
The fox and Pepsi pass
35 R$
epik bacon donation
10 R$
The dogman pass
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Secretttt · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.