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Mall Cop Simulator

Mall Cop Simulator

A Roblox experience owned by Tiny Koala.

RoleplayENroleplaycopcriminal

Mall Cop Simulator is a roleplay experience created on 2025-06-19. It has recorded 4,757,703 lifetime visits and 668,610 favorites. Currently, 16 users are playing. The game holds an 82% like percentage. The description invites players to join the Tiny Koala community group for exclusive rewards.

Description (written by the developer; not a statement by this register)

Serve your local mall as a mall cop, stopping evil criminals and thieves from stealing, or be a criminal and rob the store of valuable goods! 🔔🔔🔔 Remember to follow, favorite and like the game for UPDATES 🔔🔔🔔 🎁 Join the Tiny Koala community for EXCLUSIVE in-game rewards: https://www.roblox.com/Groups/Group.aspx?gid=526278140

Last updated by the developer 23 Jul 2026, 20:41 UTC.

16
playing (measured 10 Aug 2026, 17:04 UTC)
4,757,703
lifetime visits
82%
liked (1,438 👍 / 318 👎)
681,724
favourites (143.3 per 1k visits)
19 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0411first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Juggernaut Pack
1,499 R$
RPG Pack
795 R$
Swat Pack
349 R$
Invisible Cloak
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,347,587 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked3 September 2026 — 82 % liked13 September 2026 — 82 % liked23 September 2026 — 82 % liked3 October 2026 — 82 % liked13 October 2026 — 82 % liked23 October 2026 — 82 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:1582no change
13 Oct 2026, 02:0882no change
3 Oct 2026, 02:0782no change
23 Sept 2026, 02:0782no change
13 Sept 2026, 02:0582no change
3 Sept 2026, 02:0382no change
24 Aug 2026, 02:0282no change
14 Aug 2026, 02:0282first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.