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+1 XP Per Click

+1 XP Per Click

A Roblox experience owned by evil hot dog development.

SurvivalENzombie survivalclicker mechanictower defense

Description (written by the developer; not a statement by this register)

🧟 +1 XP Per Click ⚡ 👆 Click to gain XP and become stronger! 🧟 Fight off endless waves of zombies! 💰 Earn money by defeating zombies and surviving waves! 🔫 Open Weapon Crates to unlock stronger weapons with more damage! 🍀 Buy Lucky Blocks to get powerful barracks for your base! ⚔️ Spawn NPC fighters to help defend against the zombie invasion! 🏆 How long can you survive?

Last updated by the developer 30 Jul 2026, 01:09 UTC.

0
playing (measured 11 Aug 2026, 07:07 UTC)
81,396
lifetime visits
78%
liked (671 👍 / 184 👎)
8,856
favourites (108.8 per 1k visits)
19 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Galaxy Auto Clicker
199 R$
2x Luck
49 R$
2x Zombie Drop Chance
49 R$
2x Health
49 R$
OP Auto Clicker
49 R$
2x Coins
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7815 August 2026 — 78 % liked14 September 2026 — 78 % liked24 September 2026 — 78 % liked15 August 202624 September 2026
3 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 18:1778no change
14 Sept 2026, 14:4578no change
15 Aug 2026, 13:0278first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.