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Miss Circle Testing [2]

Miss Circle Testing [2]

A Roblox experience owned by Oreo Chompers.

HorrorENhorrorFPEtesting

Description (written by the developer; not a statement by this register)

This game is in pre-alpha, expect some weird bugs. VERSION 0.10 CONTROLS STRIKE - PC : LMB, MOBILE : TapButton LUNGE - PC : RMB, MOBILE : TapButton RAGE - PC : R, MOBILE : TapButton SPRINT - PC : LeftShift, Mobile : TapButton Credits to @isPaul for the camera function! Credits to FPE:S for the Miss Circle accessories! Credits to Katie for FPE! Credits to Matchy_Theone for the Alice Door Model!

Last updated by the developer 14 Dec 2025, 08:26 UTC.

0
playing (measured 13 Aug 2026, 16:18 UTC)
5,434
lifetime visits
100%
liked (20 👍 / 0 👎)
26
favourites (4.8 per 1k visits)
19 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 16:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Star Teacher
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Kind Welcomes · welcome2,543 · 0.00% win
Alice's Room. · other627 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10017 August 2026 — 100 % liked27 October 2026 — 100 % liked17 August 202627 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 00:03100no change
17 Aug 2026, 21:06100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.