Stranger Things Obby
A Roblox experience owned by Quiz & Obby Games.
ObbyENStranger ThingsObbyParkour
Stranger Things Obby is an obby experience created on 2025-06-19. It has accumulated 4,019,921 lifetime visits and 71,655 favorites. Currently, 2 users are playing. The experience holds a 67% like percentage. It features 50 stages and includes a notice regarding avatar scaling.
Description (written by the developer; not a statement by this register)
Welcome to Stranger Things Obby!👋 Your progress saves!😃 Can you complete the obby?🏅 50 Stages!⭐ ⚠️Notice: If your avatar is scaled very large it may help to scale it down.⚠️
Last updated by the developer 23 Jul 2026, 23:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:00 | 4 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 03:21 | 67 | no change |
| 24 Aug 2026, 03:20 | 67 | no change |
| 14 Aug 2026, 03:19 | 67 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.