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Retail RNG πŸ“¦

Retail RNG πŸ“¦

A Roblox experience owned by Vzlor Productions.

TycoonENRNGTycoonSimulation

Description (written by the developer; not a statement by this register)

πŸ“¦ Welcome to Retail RNG! πŸ“¦ How to Play: πŸ“¦ Purchase pallets of random items! ❓ Find rare items with insane mutations πŸ’° Sell for profit and buy more expensive pallets! πŸš€ Buy upgrades to boost your progress πŸ“ˆ Customers will buy your items OFFLINE! πŸ‘₯ Join the group for in-game rewards & boosts! πŸ‘ Like the game! COMING SOON: πŸ‘·πŸΌβ€β™‚οΈ EMPLOYEES - Hire employees to restock & capture robbers and clean! πŸ”« ROBBERS - Arrest robbers or hire guards to prevent profit loss! MUCH MORE GAME IS IN BETA - BUGS MAY OCCUR

Last updated by the developer 27 Jun 2026, 22:39 UTC.

2
playing (measured 10 Aug 2026, 18:18 UTC)
423,652
lifetime visits
95%
liked (7,010 πŸ‘ / 349 πŸ‘Ž)
14,300
favourites (33.8 per 1k visits)
19 June 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:182first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
399 R$
Insane Luck
359 R$
Fast Customers
229 R$
Increased Sales
199 R$
Increased Luck!
149 R$
Extra Slots
99 R$
Bigger Inventory
49 R$
Instant Delivery
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9514 August 2026 β€” 95 % liked24 August 2026 β€” 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:3695no change
14 Aug 2026, 22:3095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.