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Sleepy Tower 😴

Sleepy Tower 😴

A Roblox experience owned by Sci Tower Universe.

Tower defenseENtowersleepcommunity

Sleepy Tower 😴 is a tower-defense experience created on 2025-06-19. It has 35,535,578 lifetime visits and 3,678,648 favorites. Currently, 244 users are playing. The game holds a 91% like percentage. The description invites players to sleep at the right time and join a community for free slap.

Description (written by the developer; not a statement by this register)

Play this tower and try ur best to always sleep at the right time 😴 Join Our Community For free slap

Last updated by the developer 2 Aug 2026, 13:19 UTC.

42
playing (measured 21 Aug 2026, 20:54 UTC)
35,852,415
lifetime visits
91%
liked (20,787 👍 / 1,987 👎)
3,773,171
favourites (105.2 per 1k visits)
19 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

42297169.510 August 2026 — 297 players21 August 2026 — 42 players10 August 202621 August 2026
2 measurements spanning 11 days, net -255. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 4–335 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5442-255
10 Aug 2026, 14:03297first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Slap
99 R$
Gravity Coil
37 R$
Speed Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Sleepy Tower · welcome19,147,803 · 100.0% win
Win The Sleepy Tower · progression366,119 · 3.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9121 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:0791no change
23 Aug 2026, 15:0191no change
21 Aug 2026, 20:5491first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.