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LOOT & RUN 🏃

LOOT & RUN 🏃

A Roblox experience owned by Pandemic's Fault.

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Description (written by the developer; not a statement by this register)

🚪LOOT & RUN🚪 Features: 💰Loot lockers! 🔴Avoid the red lasers! 🏃Run from the chaser! 💵Sell loot for cash! ⬆️Upgrade to become the best! ⚠️Don't get caught! ⚠️ The chaser will take all your loot! ⭐Premium Benefits ⭐ - 💵⬆️ 15% more Cash and XP 💻 Play on PC, Mobile, or Console! 🐜 Report bugs in the group, thank you!

Last updated by the developer 14 Dec 2025, 18:36 UTC.

0
playing (measured 12 Aug 2026, 08:02 UTC)
6,532
lifetime visits
86%
liked (65 👍 / 11 👎)
203
favourites (31.1 per 1k visits)
19 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
199 R$
VIP
179 R$
2x XP
129 R$
Friend Chasers
99 R$
Walkspeed Boost
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,172 · 0.00% win
First loot! · welcome2,783 · 0.00% win
Sell an item! · other2,705 · 0.00% win
Unlock the Gym · progression427 · 0.00% win
Unlock the Science Lab · progression31 · 0.00% win
Tester · other22 · 0.00% win
Unlock the Cafeteria · progression12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.