[2X] GEM RUSH ♦️
A Roblox experience owned by aurafarming..
ObbyENgem collectionknockback mechanicsearly access
Description (written by the developer; not a statement by this register)
⚠️ WARNING: THIS IS AN EXTREMELY EARLY RELEASE. BUGS WILL BE FIXED. ⚠️ 🌒🌓 10/05 - TWO NEW MAPS: HAZARD AND MOON, EACH WITH THEIR OWN FEATURE 🌒🌓⚠️🤢 ♦️ Rush around as fast as you can and collect more gems than everyone else! ♦️ Knock other players off the map to make them lose gems! 🔷 At the end of the rounds, your gems are converted into coins that you can spend on all sorts of things. 🔷 More tools, auras, tags and whatnot will release with following updates. 🔷 Join the group or donate for exclusive perks!
Last updated by the developer 1 Jul 2026, 20:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 08:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.