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Crush Factory Tycoon

Crush Factory Tycoon

A Roblox experience owned by Sledgehammer Inc.

TycoonENfactory buildingidle automationresource management

Description (written by the developer; not a statement by this register)

🔨 Destroy stuff to collect studs and build your own factory! How to Play: 🔨 Destroy stuff to collect studs 💰 Deposit studs into your factory for gold 🏭 Build your factory to maximize earnings 👷 Hire workers to automate your factory 😱 Your workers will work for you while you're offline!

Last updated by the developer 16 Dec 2025, 15:22 UTC.

0
playing (measured 11 Aug 2026, 07:33 UTC)
164,468
lifetime visits
76%
liked (640 👍 / 207 👎)
962
favourites (5.8 per 1k visits)
19 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Gold
399 R$
Classic RPG
379 R$
Super Hammer
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7615 August 2026 — 76 % liked4 September 2026 — 76 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 08:0876no change
15 Aug 2026, 06:3176first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.