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[☀️] Gachiakuta Shenanigans

[☀️] Gachiakuta Shenanigans

A Roblox experience owned by ZenArtiks projects.

Fighting & PvPENcombatanimealpha

[☀️] Gachiakuta Shenanigans is a Roblox experience created on 2025-06-19. It records 700,305 lifetime visits and 10,914 favorites. The title holds a 71% like percentage. Currently, zero users play the game. The genre field remains null. The description notes the project is in an early alpha stage with planned reworks.

Description (written by the developer; not a statement by this register)

The game is still in alpha So expect bugs. If you found any bug, please tell me about it in my group ! THE GAME IN VERY EARLY STAGE ! (and it will be fully reworked) Controls: Punch - Left Mouse Block - F Dash - Q Skills - 1,2,3,4 credits: JJS - some animations and vfx

Last updated by the developer 4 Aug 2026, 13:43 UTC.

0
playing (measured 10 Aug 2026, 23:51 UTC)
700,305
lifetime visits
71%
liked (3,166 👍 / 1,294 👎)
10,936
favourites (15.6 per 1k visits)
19 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Access
100 R$
More Emote Slots
80 R$
Second Emote Page
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7114 August 2026 — 71 % liked24 August 2026 — 71 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:3171no change
14 Aug 2026, 18:2371first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.