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[🧲] Magnet Troll Tower

[🧲] Magnet Troll Tower

A Roblox experience owned by Magnetic Towers.

ObbyENtower climbingtroll gamemagnet mechanics

Description (written by the developer; not a statement by this register)

👑 Make it to the top of the tower while avoiding TROLLS ✨ Collect tons of magnets with OP abilities! 😈 TROLL People! 👍 Join our group for exclusive rewards! https://www.roblox.com/communities/172901644/Magnetic-Towers

Last updated by the developer 28 May 2026, 17:40 UTC.

0
playing (measured 11 Aug 2026, 08:02 UTC)
253,908
lifetime visits
85%
liked (827 👍 / 150 👎)
548
favourites (2.2 per 1k visits)
19 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Head Admin (OP)
349 R$
Flying Carpet (PERMANENT)
179 R$
God Magnet
99 R$
Void Magnet
49 R$
Fire Magnet
49 R$
Slap Hand
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome188,541 · 0.00% win
Secret... · secret79,751 · 0.00% win
You Won! · progression25,299 · 0.00% win
Survive The Magnet Event! · social13,551 · 0.00% win
What are you doing up here? · secret9,795 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8515 August 2026 — 85 % liked4 September 2026 — 85 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 04:3785no change
15 Aug 2026, 02:3085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.