Steal a Plushie 🧸
A Roblox experience owned by Plushie Corp..
SimulatorENstealing mechanicrebirth progressiontrolling
Steal a Plushie 🧸 is a simulator experience created on 2025-06-19. The game has recorded 715,207 lifetime visits and 5,093 favorites. It maintains a 96% like percentage. Currently, zero users are playing. The description outlines mechanics including buying plushies, stealing from others, generating money, rebirthing, and unlocking gear.
Description (written by the developer; not a statement by this register)
🗣️ Welcome to Steal a Plushie! 👍 Like the game & join the group 🌟 Guaranteed OMEGA spawns at: 500 LIKES! How to Play: 🧸 Buy a Plushie 🗡️ Steal Plushies from other players 💸 Generate money 🐦🔥 Rebirth to boost progress 👋 Unlock slaps & gear to troll others! 💻 Playable on PC, Mobile, Console, and Tablet!
Last updated by the developer 26 Jan 2026, 03:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 18:19 | 96 | no change |
| 14 Aug 2026, 18:17 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.