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🌊 Flood Quest

🌊 Flood Quest

A Roblox experience owned by Tiny Fun Games.

AdventureENflood survivalco-opmap progression

Description (written by the developer; not a statement by this register)

EARLY ACCESS — Bugs are to be expected 🌍 PLAY OVER 20+ MAPS! From easy to expert level maps that will put your skills to the test! 💪 TEAMWORK IS KEY! Press buttons, rescue survivors, and escape the rising flood! Changelog : https://devforum.roblox.com/t/3980172

Last updated by the developer 6 Aug 2026, 18:54 UTC.

0
playing (measured 11 Aug 2026, 22:32 UTC)
2,423
lifetime visits
93%
liked (25 👍 / 2 👎)
93
favourites (38.4 per 1k visits)
20 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

sakura
14,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tranquil Complex (Easy) · progression79 · 0.00% win
Dreamland (Easy) · progression78 · 0.00% win
Archipelago (Easy) · progression66 · 0.00% win
Sandstorm Dunes (Easy) · progression63 · 0.00% win
Mystical Woodlands (Normal) · progression57 · 0.00% win
Wild Skatepark (Normal) · progression54 · 0.00% win
Enchanted Forest (Normal) · progression41 · 0.00% win
Requiem Couloir (Normal) · progression40 · 0.00% win
Macabre Manor (Hard) · progression33 · 0.00% win
Moonlit Grasslands (Hard) · progression33 · 0.00% win
Cursed Crevasse (Hard) · progression27 · 0.00% win
Sparkling Shores (Normal) · progression24 · 0.00% win
Ominous Castle (Expert) · progression21 · 0.00% win
Enigmatic Ridge (Hard) · progression21 · 0.00% win
Luminescent Valley (Expert) · progression18 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

939493.518 August 2026 — 94 % liked28 August 2026 — 94 % liked17 October 2026 — 93 % liked18 August 202617 October 2026
3 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 23:0393-1
28 Aug 2026, 16:3194no change
18 Aug 2026, 16:0594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.