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Zulu Wars

Zulu Wars

A Roblox experience owned by Johnald Studios.

SimulatorENHistorical SimulationWave SurvivalMilitary Defense

Description (written by the developer; not a statement by this register)

How to Play Join the British defenders at Rorke’s Drift and survive against waves of Zulu warriors. Team up with others to defend the camp. Survive each Zulu wave! Win by lasting through all Zulu waves. 📌 The History In 1879, the Anglo-Zulu War broke out between the British Empire and the Zulu Kingdom in South Africa. The Battle of Rorke’s Drift became legendary when around 150 British soldiers held off thousands of Zulu warriors in a desperate defense. 📯 Real-Life Note: In reality, the Zulu people were defending their homeland from invasion. This game focuses only on the British perspective of one battle. The real history is complex and deserves respect—this game is not meant to inspire racism or disrespect towards any group. 🎖️ Credits: A Big thanks to Alex99MD without his help the game would never be possible. Tags Rorke's Drift, Zulu, Victorian, Line Battle, WW1, Bot Defence, Military, Survival, British

Last updated by the developer 28 Jul 2026, 18:33 UTC.

0
playing (measured 14 Aug 2026, 14:16 UTC)
3,033
lifetime visits
78%
liked (14 👍 / 4 👎)
27
favourites (8.9 per 1k visits)
20 June 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You join the fight · welcome0 · 0.00% win
You met the developer · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

76787718 August 2026 — 76 % liked27 September 2026 — 78 % liked18 August 202627 September 2026
2 measurements spanning 40 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 15:3878+2
18 Aug 2026, 10:0776first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.