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Hop To Neko!

Hop To Neko!

A Roblox experience owned by LaughableXO Studios.

ObbyENjumpingcatscasual

Description (written by the developer; not a statement by this register)

🐾✨ Hop to Neko ✨🐾 Get ready to jump, bounce, and hop your way to cuteness! In Hop to Neko, you’ll leap over BIG obstacles to reach the adorable neko waiting just ahead! 🐱💨 🎮 Easy to play — just tap to hop! 🌈 Jump high to earn fun rewards and see surprising neko magic! 🏆 How many nekos can YOU discover? Perfect for players who love cats, jumping games, and a little bit of mystery! ✨🐾 Start hopping today — the nekos are waiting! 🐾💖

Last updated by the developer 30 Mar 2026, 19:31 UTC.

0
playing (measured 10 Aug 2026, 15:03 UTC)
497,106
lifetime visits
47%
liked (922 👍 / 1,051 👎)
59,721
favourites (120.1 per 1k visits)
20 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Go to end! (FOREVER)
299 R$
Slap
199 R$
Magic Carpet
199 R$
Gravity Coil
99 R$
Speedcoil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hop! · other390,029 · 100.0% win
Ending! · progression32,956 · 44.4% win
Owner! · other192 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4714 August 2026 — 47 % liked24 August 2026 — 47 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–48 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:1647no change
14 Aug 2026, 21:1547first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.