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The Climbing Game! ⛰️[HUGE UPDATE + NEW BIOME]⛰️

The Climbing Game! ⛰️[HUGE UPDATE + NEW BIOME]⛰️

A Roblox experience owned by The Mindsmiths.

SimulatorENclimbingsimulationchallenge

The Climbing Game! ⛰️[HUGE UPDATE + NEW BIOME]⛰️ is a simulator experience created on 2025-06-20. It records 559,776 lifetime visits and 3,689 favorites. The title maintains a 50% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🌄 THE PEAK – Conquer the Heights 🌄 Welcome to The Peak, a challenging and atmospheric climbing adventure where every step matters. Inspired by the hit Steam game PEAK by Landfall Games — be sure to support them! — this isn’t just a climb... it’s a test of will. 🧗‍♂️ Scale towering cliffs ⚠️ One mistake can cost you everything 🔥 No checkpoints. No shortcuts. Only skill. Test your patience, precision, and persistence. Will you reach the summit… or fall trying? 🎮 Supports PC & Mobile 👤 Solo & 🤝 Co-op gameplay 🏆 For the bold. For the brave. For the climbers. 500 LIKES FOR NEW UPDATE!

Last updated by the developer 22 Nov 2025, 23:30 UTC.

0
playing (measured 12 Aug 2026, 07:51 UTC)
559,776
lifetime visits
50%
liked (371 👍 / 367 👎)
3,689
favourites (6.6 per 1k visits)
20 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

PEAK! · progression621 · 0.00% win
Jungle Badge · other77 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.