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Retrobution [ALPHA]

Retrobution [ALPHA]

A Roblox experience owned by Team Appearox.

AdventureENsurvivalhorroralpha

Description (written by the developer; not a statement by this register)

⚠️ WARNING ⚠️ ---------------------- THIS GAME IS IN ALPHA, MEANING THINGS ARE SUBJECT TO CHANGE, AND THINGS MAY BE LOST! A tormenting presence consumes the Islands in its wake, set on total annihilation. Can you stop it? Or fail trying? CURRENTLY UNDER RECODE

Last updated by the developer 20 Jun 2026, 20:22 UTC.

0
playing (measured 31 Aug 2026, 00:45 UTC)
1,804
lifetime visits
65%
liked (13 👍 / 7 👎)
5
favourites (2.8 per 1k visits)
20 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 00:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Content Pack I
1 R$
V.I.P
1 R$
Your Own Avatar
1 R$
Double Points [PERMANENT]
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Journey Begins · welcome123 · 0.00% win
Basics · progression57 · 0.00% win
Consumed · progression29 · 0.00% win
Condescending · progression17 · 0.00% win
Crafted · other14 · 0.00% win
Atop The Spire · collection11 · 0.00% win
Chronic · progression10 · 0.00% win
Corrupted · progression10 · 0.00% win
Gullible · social8 · 0.00% win
Facade · progression8 · 0.00% win
Above the Sail · collection8 · 0.00% win
Key of Spawn Isle · collection7 · 0.00% win
Collection of Coins · collection7 · 0.00% win
Mafia Duck · collection7 · 0.00% win
Refreshment · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.