Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[EVENT🌩️] Steal a Fruit!

[EVENT🌩️] Steal a Fruit!

A Roblox experience owned by the fruit stealing game.

AdventureENanimestealthrebirth

[EVENT🌩️] Steal a Fruit! is an adventure experience created on 2025-06-20. The game has accumulated 708,612 lifetime visits and 43,158 favorites. Currently, zero users are playing. The title holds a 97% like percentage. It supports PC, Mobile, and Tablet platforms.

Description (written by the developer; not a statement by this register)

🍇 Welcome to Steal a Fruit! 👍 Like the game & join the group for rewards! 🌟 Next SECRET spawn at 2,000 LIKES! How to Play: 🍏 Collect powerful Anime Fruits 🥷 Steal Fruits from other players 💰 Earn insane cash 🔥 Rebirth to boost your power 😂 Use troll gear to mess with others! 📱 Supports PC, Mobile & Tablet

Last updated by the developer 5 Aug 2025, 03:53 UTC.

0
playing (measured 10 Aug 2026, 18:17 UTC)
708,612
lifetime visits
97%
liked (5,155 👍 / 167 👎)
43,157
favourites (60.9 per 1k visits)
20 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
2,999 R$
Laser Gun
666 R$
GIANT Glitch Slap Hand
499 R$
2x Cash
199 R$
Starter Pack
99 R$
Auto Collect
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🍇 · other338,946 · 100.0% win
To · other338,566 · 100.0% win
Welcome · welcome338,460 · 100.0% win
Game! · welcome337,165 · 100.0% win
Fruits · collection337,094 · 100.0% win
Anime · other337,013 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:2297no change
14 Aug 2026, 18:2097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.