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Jujutsu Kaisen RP: Exorcism

Jujutsu Kaisen RP: Exorcism

A Roblox experience owned by Green Anvil.

RoleplayENanimeroleplayjujutsu kaisen

Jujutsu Kaisen RP: Exorcism is a roleplay experience created on 2025-06-21. It currently has 12 players online, 812,347 lifetime visits, and 4,482 favorites. The game holds a 79% like percentage. It allows users to utilize custom cursed techniques within an open roleplay setting.

Description (written by the developer; not a statement by this register)

An open JJK Roleplay! You can join in and use any Cursed technique you want or make a custom! Will you be the next great special grade sorcerer? On computer if you shift + click a hat you can select and edit multiple now! All Designs in the thumbnails were made using the in game customizer. There's a tutorial on how to use it at spawn Tags: Anime, rp, roleplay, jjk, hero, gojo, sukuna, yuji, mahoraga, curse, Kaizen, Cursed

Last updated by the developer 10 Aug 2026, 04:28 UTC.

12
playing (measured 10 Aug 2026, 16:50 UTC)
812,347
lifetime visits
79%
liked (1,402 👍 / 377 👎)
4,549
favourites (5.6 per 1k visits)
21 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:5011first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Saveable Building Tools
399 R$
Sukuna Shrine!
299 R$
Limitless + 6 Eyes!
299 R$
Mahito/Idle Transfiguration!
199 R$
Yuta Copy + Rika
199 R$
Limited Building Tools
199 R$
Custom domain expansion
99 R$
Mahoraga!
99 R$
Theme Song
99 R$
More Auras!
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome221,483 · 63.4% win
You played for 15 minutes! · welcome23,473 · 6.7% win
You played for 1 hour! · other4,314 · 2.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 79 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:1679no change
24 Aug 2026, 17:1779no change
14 Aug 2026, 17:1779first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

jujutsu-kaisen-rp.fandom.com0 active editors · 807 edits
32 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.