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Call of Duty Test Center|πŸ“‹ Supervisor Recruiting

Call of Duty Test Center|πŸ“‹ Supervisor Recruiting

A Roblox experience owned by KRγ…£Sword Fighting Test Center.

ShooterENmilitary simulationrank progressionteam-based combat

Description (written by the developer; not a statement by this register)

β–Ά How to progress before promotion β—€ 1. 1 team for each applicant, 2 teams for each applicant 2. Advance to the 5th round 3rd place winner 3. After the game is over, everyone goes to the waiting team 4. Correctly use commands for fair game progress β–Ά How to use commands β—€ β€’ Team Allocation team Nickname 1st team team Nickname 2 Team β€’ Health Recovery heal Nickname β€’ When the body is broken re Nickname β€’ Report the problem to the administrator (arvw) immediately πŸ“Œ Upgrade Rules βœ”οΈ Only equivalent or higher tier βœ”οΈ Unable to upgrade if server ping is more than 200ms βœ”οΈ Can't refuse promotion if there is no reason πŸ“₯ How to apply - After talking to the other party, ask the supervisor or producer πŸ† Upgrade conditions - Upgrading with Equivalent: One tier upgrade per win One tier downgrade if your score car is bigger when you lose - Upgrading with the top tier: Sub-Tier is promoted to a tier if you win Sub-Tier remains a tier in case of defeat (Top tier stays tier regardless of result) πŸ”’ Restrictions - Upgrades are allowed up to a maximum of 2 tier difference 🚫 Punished for Defeat, Improper Promotion, and Multi-Account Capture

Last updated by the developer 1 Nov 2025, 10:45 UTC.

0
playing (measured 11 Aug 2026, 12:21 UTC)
642
lifetime visits
60%
liked (3 πŸ‘ / 2 πŸ‘Ž)
1
favourites (1.6 per 1k visits)
21 June 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:210first reading

Concurrent players at each of our measurements (insert-on-change).