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Cyber Tower Escape

Cyber Tower Escape

A Roblox experience owned by Noob Studios Gaming.

ObbyENneoncyberpunkparkour

Cyber Tower Escape is an obby experience created on 2025-06-21. It has recorded 524,727 lifetime visits and 18,581 favorites. The game holds a 64% like percentage. Currently, zero users are playing. The description notes 60 stages and a recent update adding 20 new stages.

Description (written by the developer; not a statement by this register)

Welcome to Cyber Tower Escape, the ultimate neon obby escape challenge. Jump, dodge, and survive your way through 60 glowing stages in a cyberpunk tower obby filled with deadly traps, electric floors, moving platforms, and sci-fi chaos. Every stage pushes your timing, speed, and precision to the limit. 🏆 Earn rewards 🎖️ Collect exclusive badges 👕 Unlock a Cyber Punk Outfit 🌈 Pick up a Cyber Trail at the finish line (Rewards can be worn until you leave the game) "Cyber Surge Update Jan 20" 🆕 20 brand-new stages (the game is now 50% larger!) ⚙️ New fun mechanics for a better obby experience ✨ Major tweaks and polish across almost the entire game 👍Remember to leave a like to help support the game and to let us know that you want more content! Be sure to join the group to stay up-to-date with the latest games and updates!

Last updated by the developer 17 Jun 2026, 07:37 UTC.

0
playing (measured 10 Aug 2026, 17:16 UTC)
524,727
lifetime visits
65%
liked (355 👍 / 195 👎)
18,561
favourites (35.4 per 1k visits)
21 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying
79 R$
Double Speed
59 R$
Double Jump
49 R$
Shiny Dragon Companion
29 R$
Ruby Slap Hand
25 R$
Super Jump Coil
25 R$
Super Speed Coil
19 R$
Cute Cat Companion
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome378,444 · 100.0% win
Oopsi · other347,972 · 100.0% win
Stage 10 · progression233,804 · 0.00% win
Stage 20 · progression165,147 · 0.00% win
Stage 30 · progression117,512 · 0.00% win
Stage 40 Old Finish Line · progression58,300 · 0.00% win
Holo Cube Blue · collection45,861 · 0.00% win
Under 20 Minutes! · progression41,162 · 0.00% win
Under 15 Minutes! · other23,119 · 0.00% win
Holo Cube White · collection11,546 · 0.00% win
Holo Cube Yellow · collection6,852 · 0.00% win
Holo Cube Green · collection6,241 · 0.00% win
Stage 50! · progression3,657 · 66.7% win
Holo Cube Orange · collection3,393 · 0.00% win
Victory · progression3,312 · 66.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

646564.514 August 2026 — 64 % liked3 September 2026 — 65 % liked14 August 20263 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:4665+1
14 Aug 2026, 20:4764first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.