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Inna Obby

Inna Obby

A Roblox experience owned by DDL Softworks.

ObbyENobstacle courseprogressioncustom character

Description (written by the developer; not a statement by this register)

This is a fictional game made for fun. It’s not meant to offend or portray real people/events seriously. Inna Obby Like the game for updates and bug fixes! You want to contact me on whatever reason? Join the server linked. Made with ❤️ by Dennis's Digital Softworks! Stages: 50 !!STAGE PROGRESS DOES NOT SAVE WHEN YOU LEAVE UNLESS YOU HAVE THE GAMEPASS BOUGHT!! Inna, Gorgeous, Summer, Beach, Obby, Fun

Last updated by the developer 14 Mar 2026, 15:54 UTC.

0
playing (measured 10 Aug 2026, 21:20 UTC)
54,282
lifetime visits
50%
liked (9 👍 / 9 👎)
72
favourites (1.3 per 1k visits)
21 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Lasergun
149 R$
Sword
149 R$
Magic carpet
129 R$
Fusion Coil
99 R$
Save stage progress!
99 R$
Flying cloud
79 R$
Jetpack
70 R$
Speed Coil
40 R$
Gravity Coil
40 R$
Boombox
40 R$
Grapple hook
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined Inna Obby! · welcome43,396 · 100.0% win
Sat on the owner! · other581 · 0.00% win
You finished Inna Obby! · progression437 · 0.00% win
In the same server as the owner! · social2 · 0.00% win
In the same server as the co-owner! · social2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.