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The Backrooms: After Hours (Broken)

The Backrooms: After Hours (Broken)

A Roblox experience owned by Computers Inc.

HorrorENbackroomshorrorexploration

Description (written by the developer; not a statement by this register)

Just another backrooms game with over 70 levels to explore, and plenty of ways to die =) WARNING: This game may contain minor bright/flashing lights in certain levels. Update log: • Added Level 71 - Level 998 entrance • Player Tracker highlights are now greyscale in Th3 Sh4dy Gr3y • Added jukebox to The Hub • Added 'No More Mr Happyfiles' during the Level 601 minigame (Music by Sonic_ScdPM) • Added Challenge Mode to The Hub • Reverted Challenge Mode (Now requires every badge again) All levels + Entities are taken from the Backrooms Wikidot, not the fandom. This game may contain bugs as it is solo developed. (High graphics recommended)

Last updated by the developer 1 Aug 2026, 06:03 UTC.

0
playing (measured 11 Aug 2026, 10:52 UTC)
138,870
lifetime visits
76%
liked (443 👍 / 143 👎)
2,592
favourites (18.7 per 1k visits)
21 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:522first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

True Wanderer Pack
100 R$
Player Tracker
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Level 0 - Threshold · progression49,520 · 0.00% win
Level 1 - Habitable Zone · progression15,623 · 20.0% win
The Hub · welcome9,740 · 0.00% win
Level 0.2 - Remodeled Mess · progression5,968 · 0.00% win
Hunted · other4,407 · 0.00% win
Red Rooms · other3,720 · 0.00% win
Level 0.1 - Zenith Station · progression3,694 · 0.00% win
Level 2 - Abandoned Utility Halls · progression3,192 · 0.00% win
Level 0.3 - The Icy Rooms · progression2,855 · 0.00% win
The Torment · other2,560 · 0.00% win
Level 1.2 - Concrete Garden · progression2,292 · 0.00% win
Insanity · other2,275 · 0.00% win
Frozen · other2,013 · 0.00% win
The Basement · progression1,763 · 0.00% win
Level 1.1 - Corrupted Corridor · progression1,483 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.