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Portu After Dark: Custom Night

Portu After Dark: Custom Night

A Roblox experience owned by Rascal Games.

HorrorENFNaF fan gameSurvival horrorCustom night mechanics

Description (written by the developer; not a statement by this register)

Can you survive a customized night against Portu and Company? Portu After Dark: Custom Night is a FNaF fan game that adds a custom night to the original Portu After Dark (https://www.roblox.com/games/18952033078/Portu-After-Dark) and adds new mechanics with new challenges. This game is anywhere from challenging to brutally difficult depending on the night you create. Special thanks to our creators! RedMurder (@ItzRedMurder) - Created Portugeese, Composer Fritty (@FrrozenJR), NameData (@N4MEDATA) - Programmer, Designer, Writer, Builder, Main Creator Derv (@guavs_marmarchanmar), Peichy (@ellechero200), NotCat (@BeanieRabbitFR) - Brief Playtesting Frix (@3xpl0zostan) - Extra Help Greg Heffley (@MAGIK_MIKI) - Original Portu Model (ignore) Tags: FNAF fangame Horror Portu

Last updated by the developer 22 Jul 2026, 20:17 UTC.

0
playing (measured 12 Aug 2026, 05:37 UTC)
6,570
lifetime visits
88%
liked (23 👍 / 3 👎)
69
favourites (10.5 per 1k visits)
21 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Hello! · welcome780 · 100.0% win
Curiosity · secret256 · 0.00% win
Above and Beyond · progression61 · 100.0% win
Puzzle Solver · progression30 · 0.00% win
True Difficult Mode · progression27 · 0.00% win
Time Killer · other4 · 0.00% win
Jack of all Trades (CURRENTLY UNOBTAINABLE) · progression0 · 0.00% win
Abyss · progression0 · 0.00% win
Pure Mastery · progression0 · 0.00% win
Gondals Realm · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8817 August 2026 — 88 % liked27 August 2026 — 88 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 17:3288no change
17 Aug 2026, 17:1988first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.