Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Highest Point

Highest Point

A Roblox experience owned by 356.studio.

AdventureENclimbingsurvivalobstacle course

Highest Point is an adventure experience created on 2025-06-21. The game has recorded 732,025 lifetime visits and holds 2,114 favorites. Currently, zero users are playing. The title maintains an 80% like percentage based on user feedback metrics.

Description (written by the developer; not a statement by this register)

WARNING: This game is based on constant failures. You should not despair, but learn from it and have fun :) You spent so much time just to get this vacation, and now - the long-awaited moment. You’re flying off to relax in a sunny country… until everything goes horribly wrong. Around you: just the beach, the wreckage of the plane, and the tallest mountain imaginable. Your only chance is to climb it - if you want to survive. Like and favorite for future updates!

Last updated by the developer 17 Dec 2025, 13:15 UTC.

0
playing (measured 11 Aug 2026, 07:30 UTC)
732,025
lifetime visits
80%
liked (602 👍 / 146 👎)
2,100
favourites (2.9 per 1k visits)
21 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Additional Slot
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Airplane Accident · other398,525 · 0.00% win
Verdant Peaks · other42,300 · 0.00% win
Frostbite Peaks · progression1,144 · 0.00% win
Murkmire Swamp · progression171 · 0.00% win
Sunflare Desert · other62 · 0.00% win
Ashen Depths · progression45 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808180.514 August 2026 — 80 % liked3 October 2026 — 81 % liked23 October 2026 — 80 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 21:1880-1
3 Oct 2026, 21:1681+1
14 Aug 2026, 18:0280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.