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Multiversal Fighting (Final Update)

Multiversal Fighting (Final Update)

A Roblox experience owned by The Builder Gallery.

Fighting & PvPENfightingcustom charactersfriend group

Description (written by the developer; not a statement by this register)

MULTIVERSAL FIGHTING!!! So sad roblox is forcing me to stop working on this game :( In this game you can fight as characters from these things: -My friend group -Random Stuff I still suck at making games but i got better at it Also if you have any problems i will try to fix it

Last updated by the developer 1 Aug 2026, 21:05 UTC.

0
playing (measured 15 Aug 2026, 20:48 UTC)
1,115
lifetime visits
100%
liked (11 👍 / 0 👎)
9
favourites (8.1 per 1k visits)
21 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 20:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

250$ Donation
250 R$
100$ Donation
100 R$
50$ Donation
50 R$
25$ Donation
25 R$
10$ Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome99 · 0.00% win
Suffering29 · 0.00% win
ForceFail22 · 0.00% win
Cold and Found8 · 0.00% win
Beginner Fighter8 · 0.00% win
Jesting around5 · 0.00% win
The Rich VS The Clone4 · 0.00% win
Tech-Maniac4 · 0.00% win
Big Spender2 · 0.00% win
Dash-aid2 · 0.00% win
Point Lunatic2 · 0.00% win
Crashout1 · 0.00% win
Egg Collecter1 · 0.00% win
Novice Brawler1 · 0.00% win
You've... won1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.