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تكفى ادعم 💰 | شايق ✨

تكفى ادعم 💰 | شايق ✨

A Roblox experience owned by SNOW NIGHT.

SimulatorARASMRkeyboard buttonscandy theme

Description (written by the developer; not a statement by this register)

🎀 انضم إلى مجموعة SNOW NIGHT للحصول على هدية مجانية داخل اللعبة! 🍬 +99 Speed الكيبورد المعدل 🏃‍♂️ ! 🍫 ⚡ كل خطوة تمنحك +1 سرعة 👟 اركض واقفز عبر عالم مستوحى من أزرار لوحة المفاتيح والحلوى 💪 اجمع السرعة وافتح مضاعفات ومكافآت جديدة 👥 تحدَّ أصدقاءك واللاعبين الآخرين 🌍 تسلّق لوحة المتصدرين وحقق أفضل النتائج 🚀 احذر من السقوط، فقد تضطر إلى إعادة المحاولة! 🎧 أجواء ASMR مريحة ✨ استمتع بحركة سلسة، وأصوات نقرات لوحة المفاتيح، ومؤثرات مستوحاة من عالم الحلوى والشوكولاتة لتجربة ممتعة ومريحة 🍬🍫 🔄 تحديثات ومحتوى جديد باستمرار!

Last updated by the developer 6 Aug 2026, 18:02 UTC.

0
playing (measured 10 Aug 2026, 17:04 UTC)
252,870
lifetime visits
89%
liked (355 👍 / 45 👎)
3,295
favourites (13.0 per 1k visits)
21 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

لوحة الادمن - [🔰]
499 R$
الأونر - [💣]
199 R$
التحول - [🐲]
99 R$
صلاحية الأدمن - [🎫]
59 R$
2x الفوز - [🥇]
49 R$
صلاحية الحلوى - [🎊]
39 R$
صلاحية الألماس - [⚕️]
39 R$
صلاحية الذهب - [🎗]
29 R$
إلغاء المؤقت؟
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

منور الماب لقد دخلت ماب الكيبورد المعدل ✨ · progression79,111 · 0.00% win
لقد قمت بإعادة لأول مرة! ✨ · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8915 August 2026 — 89 % liked25 August 2026 — 89 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:4889no change
15 Aug 2026, 02:3289first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.