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TRACK 1

TRACK 1

A Roblox experience owned by UNDERALIAS_.

OtherENsocial hangoutprivate placeinactive

Description (written by the developer; not a statement by this register)

our_place will hopefully reopen sometime soon this game is not a social hangout, roblox only required it in the questionnaire because they are stupid.

Last updated by the developer 1 Aug 2026, 05:38 UTC.

0
playing (measured 11 Aug 2026, 07:45 UTC)
18,383
lifetime visits
95%
liked (470 👍 / 26 👎)
1,643
favourites (89.4 per 1k visits)
22 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

awaken. · welcome7,322 · 100.0% win
It's getting chilly. · other5,684 · 63.6% win
restart. · other4,654 · 33.5% win
I told you so! · secret4,110 · 33.5% win
cold gaze. · secret3,752 · 35.1% win
early access · progression3,584 · 30.1% win
Now what!? · secret2,202 · 13.4% win
end · other1,599 · 45.2% win
chicken.png · other1,062 · 28.5% win
collection · collection932 · 23.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9516 August 2026 — 95 % liked26 August 2026 — 95 % liked5 September 2026 — 95 % liked15 September 2026 — 95 % liked25 September 2026 — 95 % liked5 October 2026 — 95 % liked15 October 2026 — 95 % liked25 October 2026 — 95 % liked16 August 202625 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 15:3195no change
15 Oct 2026, 15:3095no change
5 Oct 2026, 15:2395no change
25 Sept 2026, 15:2295no change
15 Sept 2026, 15:1795no change
5 Sept 2026, 15:1695no change
26 Aug 2026, 15:0795no change
16 Aug 2026, 15:0595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.