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Infinite Tower of Slap

Infinite Tower of Slap

A Roblox experience owned by JumpLab (ST).

AdventureENparkourplatformermultiplayer

Description (written by the developer; not a statement by this register)

🌈 Welcome to Infinite Tower of Slap! ☁️ Climb through the clouds, jump across tricky platforms, and prove you're the ultimate parkour master in this chaotic sky challenge! 🌀 Game Features: 🔓 Dozens of unique levels with increasing difficulty 🥊 Knock other players off to stay on top 🏆 Race to the highest point and climb the leaderboard 🌈 Explore colorful rainbow-themed worlds high above the clouds 💨 One wrong step… and you're falling all the way down! 👥 Invite your friends — it's way more fun (and chaotic) together! ❗ Will you survive the madness and reach the top of the Infinite Tower?

Last updated by the developer 13 May 2026, 11:21 UTC.

0
playing (measured 10 Aug 2026, 15:04 UTC)
40,937
lifetime visits
68%
liked (28 👍 / 13 👎)
50
favourites (1.2 per 1k visits)
22 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RainbowCarpet
299 R$
OverKill
249 R$
LongSlap
199 R$
SpeedSlap
199 R$
MegaSlap
199 R$
Gravity Coil
59 R$
Speed Coil
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome31,280 · 0.00% win
You found Secret Slap · secret5,276 · 0.00% win
You found Lime Slap · collection5,272 · 0.00% win
Tower Winner! 👑 · progression159 · 0.00% win
Win Slap · progression135 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.