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The Oozing Outbreak

The Oozing Outbreak

A Roblox experience owned by Scout’s production community.

HorrorENhorrorco-op survivalmonster containment

Description (written by the developer; not a statement by this register)

🤔 The facility is designed to contain the oozing monster.. Until someone opened the chamber door on purpose… 😱 The Green Oozing monster is free, causes too much chaos and hell is let loose. 🔍Your objective is to Work together with other players and think of an idea to survive the Scary monster. Secure the doors and try to bring the creature back to its chamber before… it gets you!! 😎 Do you have what it takes to control the green oozing monster? - - mini update ! - - ( 18 july 2026) •removed electric room and replaced with scientific department feel free to give ideas of what to add for the game! 🛠️ Found any bugs or glitches in-game? feel free to report it to us! special thanks to those who helped develop the game, same goes for testers🥹 @Xylvne @Vzanul @Lucash_Devv @Darkestendo

Last updated by the developer 25 Jul 2026, 15:41 UTC.

0
playing (measured 14 Aug 2026, 17:01 UTC)
611
lifetime visits
88%
liked (7 👍 / 1 👎)
15
favourites (24.5 per 1k visits)
22 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 17:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Test
1,417 R$
Hey
500 R$
Taser
499 R$
Rocket launcher
399 R$
rainbow carpet
350 R$
Jetpack
350 R$
Grappling Hook
250 R$
Gravity coil
150 R$
Radio
149 R$
Banana Peel
99 R$
Money bag
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome! · welcome339 · 100.0% win
You encountered the green oozing monster.. · secret168 · 0.00% win
slipping on purpose · other104 · 0.00% win
You entered the chamber! · progression94 · 0.00% win
Oh hey carl! · other22 · 100.0% win
you shouldn't have clicked that... · secret19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.