[VERY SOON!] Raig!
A Roblox experience owned by Raig!.
Fighting & PvPENphysics-based combatmultiplayerboss fights
Description (written by the developer; not a statement by this register)
Game is paid only to stop random dislikes. Update Log: https://devforum.roblox.com/t/raig-update-log/388926 ❗ Raig! is currently early in pre-alpha! Expect bugs and mishaps! ❗ 🔥 Welcome to the silly world of Raig! 🔥 🤔 What is Raig? 🤔 Raig is a fun, insane and fast paced game! Throw tables at your friends and send them flying across the world! 🌍 Fight bosses with all your friends! 💥 Team up with new people and play tons of different gamemodes! 😄 Explore the cosmetics in the store, check out the beautiful map and have fun! 🏝️ 😮 With new updates weekly, you will never be bored! 😮 🌟 Join the group to earn exclusive items! 🌟 💖 Hit the "Follow", "Like" and "Favourite" button to support us! 💖 😊 Follow the developers for updates and codes! @_Tom_atoes - Scripter 📜 @Arkiuma - Lead Scripter 📜 @Sir_Numb - Lead Builder 🔨 😊 Contribuators: @phirettv / Phirefox - Voice Actor 🎤
Last updated by the developer 13 Mar 2021, 05:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 11:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.