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⛏️ Pickaxe Mining Simulator

⛏️ Pickaxe Mining Simulator

A Roblox experience owned by Super Fire Games Studios.

SimulatorENminingpet collectionsimulator

Description (written by the developer; not a statement by this register)

Welcome to ⛏️ Pickaxe Mining Simulator ⭐ UPDATE EVERY WEEKEND ⛏️ Grab your pickaxe and start mining straight down! 💥 Break through layers of earth and reach the bottom! 🏆 Every time you reach the end, earn Wins! 💰 Hatch pets to boost your cash and mine faster! ⚡ Upgrade your pickaxe, unlock better tools, and become the best digger! 🎯 Compete with others and climb the leaderboards! 🚀 Like & Favorite for updates with exciting features and content! 🌟 Can you collect the most Wins and become the ultimate digger? Start now!

Last updated by the developer 22 Jun 2025, 22:26 UTC.

0
playing (measured 11 Aug 2026, 19:31 UTC)
26,603
lifetime visits
74%
liked (25 👍 / 9 👎)
36
favourites (1.4 per 1k visits)
22 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+7 Pet Equip
899 R$
Princess
799 R$
Heaven
599 R$
Premium Season
499 R$
Star
449 R$
x8 Hatch
399 R$
x2 Power
269 R$
+90 Storage
249 R$
+4 Pet Equip
229 R$
x2 Wins
199 R$
x3 Hatch
199 R$
8-Bit
199 R$
+75 Storage
169 R$
+25 Storage
89 R$
+2 Pet Equip
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome21,282
Friends · social2,540
First Rebirth · progression1,090

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.