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🚗Find the Car Brands! [90]

🚗Find the Car Brands! [90]

A Roblox experience owned by Zachs Server Of Smth.

ObbyENcollectionexplorationcars

Description (written by the developer; not a statement by this register)

🧑‍🔧 Can you find and unlock all of the Cars? 🚗 🗺️ Explore, collect, and discover unique car brands, hidden across the map! 🗺️ 🎮 Play solo or with friends to see who can unlock them all first! 🎮 👍 Like the game for more daily updates!👍 🌟Favorite to show support!🌟 🤩 Have fun and show off your collection! 🤩 🛠️ Shutdown = Update 🛠️ ❌ Not affiliated with any real car manufacturers or brands.❌

Last updated by the developer 30 Jul 2026, 23:41 UTC.

0
playing (measured 18 Aug 2026, 23:37 UTC)
5,292
lifetime visits
91%
liked (30 👍 / 3 👎)
29
favourites (5.5 per 1k visits)
23 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 23:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
129 R$
Magic Carpet
99 R$
Teleport
79 R$
Jump Coil
29 R$
Speed Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,783 · 0.00% win
Thanks for Playing · collection13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9118 August 2026 — 91 % liked17 September 2026 — 91 % liked18 August 202617 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Sept 2026, 23:3891no change
18 Aug 2026, 23:3791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.