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Balls of Random 1.17

Balls of Random 1.17

A Roblox experience owned by Place Holder BOR.

MinigamesENmarblerandomizermenu

Description (written by the developer; not a statement by this register)

A marble game to decide what game you want to play. A Game Made by Studio & Mason (Version 1.17) Menu - Added Menu - Added Loading Screen - Added Classic Course Classic Course - Added Loading Screen - Removed 2 Balls - Added Bite By Night - Added Just One More ASYM April Fools Course - Added Loading Screen - Removed 2 Balls - Have Fun Z - Open/Close Ball Menu X - Open/Close Each Settings V - Open/Close Spectate Menu 1/2/3 Open # Settings 7:30 PM: "Make a wheel and spin it." - Mason. I hated one of the games on the list and Mason thought I was skipping it but it's TRUE, TRUE luck... You want proof on the game we are playing next? Then so be it.

Last updated by the developer 11 Apr 2026, 00:52 UTC.

0
playing (measured 2 Sept 2026, 19:52 UTC)
1,769
lifetime visits
100%
liked (6 👍 / 0 👎)
3
favourites (1.7 per 1k visits)
23 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 19:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Ball
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Gift 2 · other3 · 0.00% win
Gift 4 · other3 · 0.00% win
Gift 3 · other2 · 0.00% win
Gift 5 · other1 · 0.00% win
Gift 1 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.