Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Fling Frenzy

Fling Frenzy

A Roblox experience owned by Univerza.

MinigamesENchaossurvivalrandomized events

Description (written by the developer; not a statement by this register)

Welcome to the ultimate chaos game! Every 10 seconds, you’ll get flung across crazy, random maps. Watch out — furniture and other stuff around you can suddenly turn deadly! Only the fastest and smartest players will survive! 🎉 TRIGGER WILD EVENTS Use your Flingbucks to start fun and crazy Events that shake up the game! Try out the crazy events like: Fling all, Big heads, Frost Frenzy, Black hole and more! 🔥 SURVIVE THE CHAOS 🌀 Stay alive as long as you can each round. 💸 Earn Flingbucks and rare Orbitals to get cool perks and powers. 🏆 Win rounds, earn points, and rise to the top of the leaderboard! 👑 Join the madness. Survive the flings. Show off your skills. ➡️ Play now and fling your way to the to to the top!

Last updated by the developer 22 Feb 2026, 11:57 UTC.

0
playing (measured 15 Aug 2026, 17:01 UTC)
1,796
lifetime visits
83%
liked (19 👍 / 4 👎)
10
favourites (5.6 per 1k visits)
23 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 17:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Triple Open!
249 R$
Auto Open!
199 R$
2X Wins!
149 R$
2X Flingbucks!
99 R$
2x Votes
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Fling Cleaner · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.