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ESCAPE THE BACKROOMS

ESCAPE THE BACKROOMS

A Roblox experience owned by DiesillitoGMS.

HorrorENbackroomshorrorpuzzle

Description (written by the developer; not a statement by this register)

🌫️ Explore endless, mysterious levels of the Backrooms, solve challenging puzzles, collect useful items, and survive terrifying entities lurking in the darkness. Every corner hides a new danger, and every decision could be your last. 🎮 Features: 🔦 Realistic horror atmosphere 🧩 Challenging puzzles 👹 Deadly entities 🚪 Multiple Backrooms levels 🤝 Play solo or with friends 🎧 Immersive sounds & jump scares 💀 Will you escape... or become another lost soul?

Last updated by the developer 21 Jul 2026, 04:41 UTC.

0
playing (measured 10 Aug 2026, 22:47 UTC)
286,205
lifetime visits
76%
liked (2,721 👍 / 877 👎)
12,770
favourites (44.6 per 1k visits)
23 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Víbora 9
35 R$
MPOP
25 R$
AK2
20 R$
Pulse
15 R$
MoUs
10 R$
SilenT
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New guest · welcome100,492 · 0.00% win
Ao Oni · other34,068 · 0.00% win
Police · other15,606 · 0.00% win
New neighborhood · welcome11,664 · 0.00% win
Abandoned · other9,156 · 0.00% win
You escaped from Ao Oni · progression7,430 · 0.00% win
Habilidad · other2,973 · 0.00% win
You are immune to the virus · progression1,328 · 0.00% win
Strange · other816 · 0.00% win
WELCOME · welcome77 · 100.0% win
Did you get the cure? · progression58 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7615 August 2026 — 76 % liked14 October 2026 — 76 % liked15 August 202614 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 05:3876no change
15 Aug 2026, 01:3176first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

escape-the-backrooms.fandom.com1 active editors · 277 edits
38 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.