[OP Release π₯] Rage Lifting Simulator πͺ
A Roblox experience owned by Guys of the year.
SimulatorENsimulatorbodybuildingincremental
Description (written by the developer; not a statement by this register)
Welcome To Rage Lifting Simulator! πͺ How to play? π - Lift to gain power πͺ - Sell it to buy Weights And Genetics πͺπ©π§¬ - Buy Body Alters to power up Your Stats and get a much higher multiplier! π¦Ύ β οΈ ALL ASSETS ARE CREATED BY OUR DEV TEAM AND THIS GAME IS INSPIRED BY: - Lifting Simulator by: @Sathopian / Man of the Year. - Legacy Lifting Simulator by: @NominoDev / Kings of the Year. All Assets Originally Made, Modeled, and Scripted By: - @iyamakat - Owner - Scripter, GUI Designer, Icon Designer. - @susmenob - Lead Developer - Map Creator, Price and Gain Calculator. - @LS_Fan07 - Developer - Holder account for @iyamakat. - @LeGuyoftheyear - Developer - Holder account for @susmenob. - @marioreef78 - Developer - Stage Icon template, some GUI, Game Icon & thumbnail. *Special thanks goes to @Jusin_Bau, he was a big help with testing the whole game and announcing all bugs!* Premium Players get a 5% Muscle Gain Multi Have Fun Lifting! π₯ V.1.00
Last updated by the developer 15 May 2026, 19:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 20:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.