Hide and Smack
A Roblox experience owned by LowPolyModels.
Social & hangoutENHide and SeekToy CombatPower-ups
Description (written by the developer; not a statement by this register)
Hide from the seeker or hunt down the hiders ! Smack other players with toys to earn coins! Collect all the smacky toys! Also we have powers! 👁️ HIGHLIGHT — exposes everyone hiding 💚 SLIME — covers everyone's screens in goo 🔄 REVERSE — makes players walk backwards 🦆 DUCK — everyone becomes a duck 🕺 DISCO — forces everyone to start dancing ⚡ SPEED BOOST — they will not catch you 🔬 SHRINK — tiny and invisible 👻 GHOST — you literally vanish no hiding spot is safe when someone's got a toy and a vendetta
Last updated by the developer 8 Aug 2026, 21:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.