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Rubber Chicken Tower πŸ₯

Rubber Chicken Tower πŸ₯

A Roblox experience owned by Dat Baby Studios.

Tower defenseENtrollslapchaos

Rubber Chicken Tower πŸ₯ is a tower-defense experience created on 2025-06-23. The game has accumulated 1,520,075 lifetime visits and 1,315 favorites. It currently has 0 players online. The title holds a 95% like percentage. The description mentions gameplay involving rubber chickens and disco parties.

Description (written by the developer; not a statement by this register)

Welcome to Rubber Chicken Tower πŸ₯! Can you beat trolls with the rubber chicken? 🀣 Make it to the end for a disco party πŸ’ƒ Thanks for playing! Join the group for more games 😎 Tags: Slap, Troll tower, troll, slapping, troll kids tower, squid game tower, funny, chaos, rubber chicken, slapping, sabotage, secret slap

Last updated by the developer 3 Sept 2025, 17:55 UTC.

0
playing (measured 10 Aug 2026, 14:17 UTC)
1,520,075
lifetime visits
95%
liked (2,429 πŸ‘ / 127 πŸ‘Ž)
1,314
favourites (0.9 per 1k visits)
23 June 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Fly 🌈
789 R$
Rainbow πŸ₯
624 R$
Damage πŸ₯
465 R$
Transparent πŸ₯
359 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Secret Obby! Β· secret225,851 Β· 0.00% win
You beat the tower! Β· progression8,007 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.