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Escape WILD Uh Oh Stinky! (Obby)

Escape WILD Uh Oh Stinky! (Obby)

A Roblox experience owned by guppy extortion arena.

ObbyENUh Oh StinkyObbyEscape

Description (written by the developer; not a statement by this register)

💰REACH THE END FOR FREE AVATAR ITEMS!!💰 👍FREE ADMIN UPDATE AT 10k LIKES!!👍 UH OH STINKY is chasing you! We need to get out of this place! Welcome to ESCAPE UH OH STINKYFAMILY! A fun and thrilling game within the immersive world of ROBLOX! Brace yourself for an electrifying experience as you navigate various obstacles filled with traps, all while trying to evade the notorious Niki UDIN ! Be warned, she is relentless in her mission! Stay one step ahead by completing obstacles, beating puzzles, and last but not least, AVOID GETTING CAUGHT! Can you escape in this epic adventure? 👍LIKE and FAVORITE the game if you enjoyed the game! Receive special REWARDS for dropping a LIKE and joining the GROUP!👍 💰SUPPORT us by purchasing a gamepass!💰

Last updated by the developer 26 Jul 2025, 06:53 UTC.

0
playing (measured 29 Aug 2026, 21:30 UTC)
143,697
lifetime visits
44%
liked (51 👍 / 64 👎)
272
favourites (1.9 per 1k visits)
23 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 21:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Carpet
799 R$
Sword
700 R$
Rainbow Carpet
345 R$
Golden Gloves
180 R$
Laser Gun
149 R$
Flying Cloud
148 R$
Fusion Coil
148 R$
Grapple Hook
148 R$
Speed Coil
90 R$
Gravity Coil
90 R$
Boombox
88 R$
Healing Potion
48 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome80,877 · 100.0% win
WINNER · other14,400 · 17.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

434443.529 August 2026 — 43 % liked18 September 2026 — 44 % liked29 August 202618 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–44 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Sept 2026, 21:3144+1
29 Aug 2026, 21:3043first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.